November 02, 2018 ❖ Tags: writeup, video-games, programming, game-development, lua, lisp, fennel
Slime the World was my entry to this year's Autumn Lisp Game Jam, and it managed to win second place. The theme was slime, so it’s a game about covering everything in sight with slime, and the dialect of Lisp I chose to use was Fennel, a simple and elegant Lisp that I feel perfectly matches the simplicity and elegance of Lua. It takes on a more "modern" style that I associate with Lisps such as Clojure. I had initially pushed Clojure to the side, feeling it was too different from Common Lisp, but now that I've had a positive firsthand experience with a Lisp where lists aren't the data structure you always reach for, I'm hoping to return to it with an open mind.
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