Slime the World was my entry to this year’s Autumn Lisp Game Jam, and it managed to win second place. The theme was slime, so it’s a game about covering everything in sight with slime, and the dialect of Lisp I chose to use was Fennel, a simple and elegant Lisp that I feel perfectly matches the simplicity and elegance of Lua. It takes on a more “modern” style that I associate ….. read on..?
This is one of my older tutorials and follows a style unlike my current one. I also no longer hold the same claims I made about the SDL documentation that I originally made in this article. I think it’s perfectly fine, you just need to spend some time looking around because it’s not organized like other documentation is. For that reason, I have no plans to continue this tutorial ….. read on..?